/** @file JSShaderPrecisionFormat.h @brief @author James @version 1.0 @date 2018_5_9 */ #ifndef __JSShaderPrecisionFormat_H__ #define __JSShaderPrecisionFormat_H__ #include #include #include #include "../JSInterface/JSInterface.h" #include namespace laya { class JSShaderPrecisionFormat :public JsObjBase, public JSObjNode { public: static JsObjClassInfo JSCLSINFO; static void exportJS(); JSShaderPrecisionFormat(); ~JSShaderPrecisionFormat(); int getRangeMin(); int getRangeMax(); int getPrecison(); public: int m_nRangeMin; int m_nRangeMax; int m_nPrecision; }; } //------------------------------------------------------------------------------ #endif //__JSShaderPrecisionFormat_H__ //-----------------------------END FILE--------------------------------