/** @file JSWebGLPlus.h @brief @author James @version 1.0 @date 2019_8_24 */ #ifndef __JSWebGLPlus_H__ #define __JSWebGLPlus_H__ #include #include "../JSObjBase.h" #include "../JCWebGLPlus.h" /** * @brief */ namespace laya { class JSWebGLPlus : public JCListNode { public: void exportJS(v8::Local object); static JSWebGLPlus* getInstance(); JSWebGLPlus(); ~JSWebGLPlus(); bool updateArrayBufferRef(int nID, bool bSyncToRender, v8::Local pArrayBuffer); public: static JSWebGLPlus* s_pWebGLPlus; v8::Persistent persistentObject; }; } //------------------------------------------------------------------------------ #endif //__JSWebGLPlus_H__ //-----------------------------END FILE--------------------------------