Files
LayaNative2.0/Conch/build/conch/proj.win32/Conch6/Conch6.vcxproj
T
2020-11-11 16:17:13 +08:00

300 lines
22 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{54D0666B-DAC5-40CF-A3CB-2513A6C46CA2}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Conch6</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>..\..\..\..\..\Redist\</OutDir>
<IntDir>$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(Configuration)\</IntDir>
<OutDir>..\..\..\..\..\Redist\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_TEST_;WIN32;_DEBUG;_CONSOLE;JS_V8;V8_ALLOW_ACCESS_TO_RAW_HANDLE_CONSTRUCTOR;_CRT_SECURE_NO_WARNINGS;OPENVG_STATIC_LIBRARY;GLM_FORCE_DEPTH_ZERO_TO_ONE;BT_USE_DOUBLE_PRECISION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\..\..\..\..\ThirdParty\angle\include;..\..\..\..\include\common;..\..\..\..\include\webglPlus;..\..\..\..\..\ThirdParty\v8\include;..\..\..\..\include\render;..\..\..\..\..\ThirdParty\zip\include\win32;..\..\..\..\..\ThirdParty\openal\include;..\..\..\..\..\ThirdParty\ogg\include\win32;..\..\..\..\..\ThirdParty\websockets\include\win32;..\..\..\..\include\msgpack\include;..\..\..\..\..\ThirdParty\freetype\include\win32;..\..\..\..\..\ThirdParty\zlib\include\win32;..\..\..\..\..\ThirdParty\openssl\include\win32;..\..\..\..\..\ThirdParty\bullet\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>..\..\..\..\libs\win32;..\..\..\..\..\ThirdParty\angle\lib\Debug;..\..\..\..\..\ThirdParty\v8\lib\win-x86-release;..\..\..\..\..\ThirdParty\openal\libs\Win32;..\..\..\..\..\ThirdParty\curl\lib\win32;..\..\..\..\..\ThirdParty\freetype\lib\win32;..\..\..\..\..\ThirdParty\jpeg\lib\win32;..\..\..\..\..\ThirdParty\ogg\lib\win32;..\..\..\..\..\ThirdParty\openssl\lib\win32;..\..\..\..\..\ThirdParty\zip\lib\win32;..\..\..\..\..\ThirdParty\websockets\lib\win32;..\..\..\..\..\ThirdParty\zlib\lib\win32;..\..\..\..\..\ThirdParty\png\lib\win32;..\..\..\..\..\ThirdParty\bullet\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>winmm.lib;v8.dll.lib;v8_libbase.dll.lib;v8_libplatform.dll.lib;common_d.lib;render_d.lib;webglPlus_d.lib;zlibd.lib;libjpeg.lib;libpngd.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;alut.lib;dsound.lib;OpenAL32.lib;imm32.lib;strmiids.lib;freetyped.lib;websocketsd.lib;zipd.lib;libcryptod.lib;libssld.lib;iphlpapi.lib;Bullet2FileLoader.lib;Bullet3Collision.lib;Bullet3Common.lib;Bullet3Dynamics.lib;Bullet3Geometry.lib;BulletCollision.lib;BulletDynamics.lib;BulletFileLoader.lib;BulletInverseDynamics.lib;BulletInverseDynamicsUtils.lib;BulletSoftBody.lib;BulletWorldImporter.lib;BulletXmlWorldImporter.lib;ConvexDecomposition.lib;GIMPACTUtils.lib;HACD.lib;LinearMath.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_TEST_;WIN32;GL_GLEXT_PROTOTYPES;NDEBUG;_CONSOLE;JS_V8;V8_ALLOW_ACCESS_TO_RAW_HANDLE_CONSTRUCTOR;_CRT_SECURE_NO_WARNINGS;OPENVG_STATIC_LIBRARY;GLM_FORCE_DEPTH_ZERO_TO_ONE;BT_USE_DOUBLE_PRECISION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>..\..\..\..\..\ThirdParty\angle\include;..\..\..\..\include\common;..\..\..\..\include\webglPlus;..\..\..\..\..\ThirdParty\v8\include;..\..\..\..\include\render;..\..\..\..\..\ThirdParty\zip\include\win32;..\..\..\..\..\ThirdParty\openal\include;..\..\..\..\..\ThirdParty\ogg\include\win32;..\..\..\..\..\ThirdParty\websockets\include\win32;..\..\..\..\include\msgpack\include;..\..\..\..\..\ThirdParty\freetype\include\win32;..\..\..\..\..\ThirdParty\zlib\include\win32;..\..\..\..\..\ThirdParty\openssl\include\win32;..\..\..\..\..\ThirdParty\bullet\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>..\..\..\..\..\ThirdParty\angle\lib\Release;..\..\..\..\..\ThirdParty\v8\lib\win-x86-release;..\..\..\..\..\ThirdParty\openal\libs\Win32;..\..\..\..\..\ThirdParty\curl\lib\win32;..\..\..\..\..\ThirdParty\freetype\lib\win32;..\..\..\..\..\ThirdParty\jpeg\lib\win32;..\..\..\..\..\ThirdParty\ogg\lib\win32;..\..\..\..\..\ThirdParty\openssl\lib\win32;..\..\..\..\..\ThirdParty\png\lib\win32;..\..\..\..\..\ThirdParty\websockets\lib\win32;..\..\..\..\..\ThirdParty\zip\lib\win32;..\..\..\..\..\ThirdParty\zlib\lib\win32;..\..\..\..\libs\win32;..\..\..\..\..\ThirdParty\bullet\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>winmm.lib;v8.dll.lib;v8_libbase.dll.lib;v8_libplatform.dll.lib;common.lib;webglPlus.lib;render.lib;zlib.lib;libjpeg.lib;libpng.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;alut.lib;dsound.lib;OpenAL32.lib;imm32.lib;strmiids.lib;freetype.lib;websockets.lib;zip.lib;libcrypto.lib;libssl.lib;iphlpapi.lib;Bullet2FileLoader.lib;Bullet3Collision.lib;Bullet3Common.lib;Bullet3Dynamics.lib;Bullet3Geometry.lib;BulletCollision.lib;BulletDynamics.lib;BulletFileLoader.lib;BulletInverseDynamics.lib;BulletInverseDynamicsUtils.lib;BulletSoftBody.lib;BulletWorldImporter.lib;BulletXmlWorldImporter.lib;ConvexDecomposition.lib;GIMPACTUtils.lib;HACD.lib;LinearMath.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="..\..\..\..\source\conch\Test\测试方法.txt" />
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\source\conch\Audio\JCAudioManager.h" />
<ClInclude Include="..\..\..\..\source\conch\Audio\windows\JCAudioMp3Player.h" />
<ClInclude Include="..\..\..\..\source\conch\Bridge\JCConchBridge.h" />
<ClInclude Include="..\..\..\..\source\conch\JCConch.h" />
<ClInclude Include="..\..\..\..\source\conch\JCConchRender.h" />
<ClInclude Include="..\..\..\..\source\conch\JCScriptRuntime.h" />
<ClInclude Include="..\..\..\..\source\conch\JCSystemConfig.h" />
<ClInclude Include="..\..\..\..\source\conch\JCThreadCmdMgr.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\JSInterface\JSInterface.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JSArrayBuffer.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JsBinder.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JSCProxyTLS.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JSCProxyTrnasfer.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JSCProxyType.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JSEnv.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Bullet\bullet_glue.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Bullet\JSbtBindHelper.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Bullet\LayaBulletExport.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\EditBox\WinEditBox.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSAppCache.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSAudio.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JsBlob.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSCallbackFuncObj.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSConchConfig.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSConsole.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSDOMParser.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSFile.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSFileReader.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSFileSystem.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSGlobalExportCFun.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSHistory.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSImage.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSInput.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSLayaGL.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSNotify.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSRuntime.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSShaderActiveInfo.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSShaderPrecisionFormat.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSTextBitmapInfo.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSTextMemoryCanvas.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSWebSocket.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSWindowEditBox.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSXmlAttr.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSXmlNode.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSZip.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Video\JSVideo.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Video\VideoCache.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\XMLHttpRequest.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\v8debug\debug-agent.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\v8debug\V8Socket.h" />
<ClInclude Include="..\..\..\..\source\conch\JSWrapper\v8debug\V8WSSv.h" />
<ClInclude Include="..\..\..\..\source\conch\Test\JCTestManager.h" />
<ClInclude Include="..\..\..\..\source\conch\WebSocket\Uri.h" />
<ClInclude Include="..\..\..\..\source\conch\WebSocket\WebSocket.h" />
<ClInclude Include="..\..\..\..\source\conch\WindowsEnv\AppMessage.h" />
<ClInclude Include="..\..\..\..\source\conch\WindowsEnv\esUtil.h" />
<ClInclude Include="..\..\..\..\source\conch\WindowsEnv\gles.h" />
<ClInclude Include="..\..\..\..\source\conch\WindowsEnv\JCConchApp.h" />
<ClInclude Include="..\..\..\..\source\conch\WindowsEnv\WinCtrl.h" />
<ClInclude Include="..\..\..\..\source\conch\WindowsEnv\winWindows.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\source\conch\Audio\JCAudioManager.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Audio\windows\JCAudioMp3player.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Bridge\JCConchBridge.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JCConch.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JCConchRender.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JCScriptRuntime.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JCSystemConfig.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JCThreadCmdMgr.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\JSInterface\JSInterface.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JSArrayBuffer.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JsBinder.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\JSInterface\V8\JSEnv.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Bullet\bullet_glue.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Bullet\LayaBulletExport.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Bullet\LayaBulletExportImp.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\EditBox\WinEditBox.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSAppCache.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSAudio.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSCallbackFuncObj.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSConchConfig.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSConsole.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSDOMParser.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSFile.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSFileReader.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSFileSystem.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSGlobalExportCFun.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSHistory.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSImage.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSInput.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSLayaGL.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSNotify.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSRuntime.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSShaderActiveInfo.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSShaderPrecisionFormat.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSTextBitmapInfo.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSTextMemoryCanvas.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSWebSocket.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSWindowEditBox.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSXmlAttr.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSXmlNode.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\JSZip.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Video\JSVideo_CommonImpl.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Video\JSVideo_IOSImpl.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Video\JSVideo_Win32Impl.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Video\JSVideo_AndroidImpl.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\Video\VideoCache.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\LayaWrap\XMLHttpRequest.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\v8debug\debug-agent.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\v8debug\V8Win32Socket.cpp" />
<ClCompile Include="..\..\..\..\source\conch\JSWrapper\v8debug\V8WSSv.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\Cases\testArrayBufferAlloc.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\Cases\testBuffer.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\Cases\testCmdDispatcher.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\Cases\testDiskRW.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\Cases\testRenderFrame.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\Cases\testSample.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\Cases\testURL.cpp" />
<ClCompile Include="..\..\..\..\source\conch\Test\JCTestManager.cpp" />
<ClCompile Include="..\..\..\..\source\conch\WebSocket\Uri.cpp" />
<ClCompile Include="..\..\..\..\source\conch\WebSocket\WebSocket.cpp" />
<ClCompile Include="..\..\..\..\source\conch\WindowsEnv\esUtil.c" />
<ClCompile Include="..\..\..\..\source\conch\WindowsEnv\gles.cpp" />
<ClCompile Include="..\..\..\..\source\conch\WindowsEnv\JCConchApp.cpp" />
<ClCompile Include="..\..\..\..\source\conch\WindowsEnv\WinCtrl.cpp" />
<ClCompile Include="..\..\..\..\source\conch\WindowsEnv\winWindows.cpp" />
<ClCompile Include="Conch6.cpp" />
<ClCompile Include="stdafx.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>